Cybernoid II: The Revenge

From Infogalactic: the planetary knowledge core
(Redirected from Cybernoid II)
Jump to: navigation, search
Cybernoid II: The Revenge
Cover art
Publisher(s) Hewson Consultants
Designer(s) Raffaele Cecco
Platforms Amiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum
Release date(s) 1988
Genre(s) Shoot 'em up
Mode(s) Single-player

Cybernoid II: The Revenge is a shoot 'em up released by Hewson Consultants in 1988 for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers. It was subsequently also released for the Atari ST and Amiga. It is the sequel to Cybernoid.

Overview

The game is similar to its predecessor, but with improved graphics and minor differences in gameplay. The player must pilot their fighter through multiple levels destroying pirate spacecraft while collecting gems and powerups.

Reception

  • Sinclair User: "If you're expecting something completely new and original, forget it..."[1]
  • Your Sinclair: "... a souped-up, all-new version of the bestest blaster we've seen on the beermat this year..."[2]
  • Crash: "Not as stunning second time round, but still maintains the original's playability ... 88%"[3]

External links

References

  1. Lua error in package.lua at line 80: module 'strict' not found.
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.


<templatestyles src="Asbox/styles.css"></templatestyles>