Bethesda Game Studios
Subsidiary | |
Industry | Computer and video games Interactive entertainment |
Founded | 2002 |
Headquarters | Rockville, Maryland, United States |
Key people
|
Todd Howard (Executive Producer, Game Director) |
Products | The Elder Scrolls series (2002–) Fallout series (2008–) |
Parent | Bethesda Softworks[1] |
Website | bgs |
Bethesda Game Studios is an American in-house development team at Bethesda Softworks established in 2002. Previously synonymous with parent publisher Bethesda Softworks, the studio's name and logo were established with the release of The Elder Scrolls III: Morrowind in 2002. The studio is currently led by executive producer Todd Howard. Bethesda Game Studios, Bethesda Softworks and ZeniMax Media all work in the same building.
History
Bethesda Game Studios was established in 2002.[2][3] All of the developers from Bethesda Softworks moved to Bethesda Game Studios in 2002. Then Bethesda Softworks and Bethesda Game Studios became separated between publisher and developer. In the past, not all BGS titles were published by the Softworks division. However, beginning with The Elder Scrolls IV: Oblivion for the PlayStation 3, Bethesda Softworks began publishing all Bethesda Game Studios games.
At a time in the mid-2000s, Bethesda Game Studios had two teams—one that made the role-playing video games, and another that was focusing on the International Hot Rod Association drag racing titles.
On December 9, 2015, a new studio located in Montreal was established by Bethesda. The new studio is led by Yves Lachance, the former head of Behaviour Interactive, and is set to broaden Bethesda's portfolio of games across all gaming platforms.[4]
Games developed
Year | Title | Genres | Platforms | Publisher |
---|---|---|---|---|
2002 | The Elder Scrolls III: Morrowind | Action RPG | Windows, Xbox | Bethesda Softworks |
The Elder Scrolls III: Tribunal | Windows | |||
2003 | The Elder Scrolls III: Bloodmoon | Windows | ||
2004 | IHRA Professional Drag Racing 2005 | Racing | PlayStation 2, Xbox | |
2006 | The Elder Scrolls IV: Oblivion | Action RPG | Windows, Xbox 360 | 2K Games |
The Elder Scrolls IV: Knights of the Nine | Windows, Xbox 360 | Bethesda Softworks, Ubisoft | ||
2007 | The Elder Scrolls IV: Oblivion | PlayStation 3 | Ubisoft | |
The Elder Scrolls IV: Shivering Isles | Windows, PlayStation 3, Xbox 360 | Bethesda Softworks, 2K Games | ||
2008 | Fallout 3 | Bethesda Softworks | ||
2009 | Fallout 3: Operation Anchorage and The Pitt | |||
Fallout 3: Broken Steel, Point Lookout, and Mothership Zeta | ||||
2011 | The Elder Scrolls V: Skyrim | |||
2012 | The Elder Scrolls V: Skyrim – Dawnguard | |||
The Elder Scrolls V: Skyrim – Hearthfire | ||||
The Elder Scrolls V: Skyrim – Dragonborn | ||||
2015 | Fallout Shelter | Simulation | iOS, Android | |
Fallout 4 | Action RPG | Windows, PlayStation 4, Xbox One |
Awards
- Nominated — The Game Award for Developer of the Year (2015)[5]
References
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