G.I. Joe: The Rise of Cobra (video game)
G.I. Joe: The Rise of Cobra | |
---|---|
Developer(s) | Double Helix Games (PS2/PS3/PSP/X360/Wii) Backbone Entertainment (DS) |
Publisher(s) | Electronic Arts |
Engine | RenderWare |
Platforms | PlayStation 2, PlayStation 3, Wii, Xbox 360,[1] Mobile phone[2] Nintendo DS,[2] PlayStation Portable |
Release date(s) | August 4, 2009 |
Genre(s) | Action |
G.I. Joe: The Rise of Cobra is the title of a video game adaption of the film of the same name. The game takes place after the film. The 360 and PS3 versions are based on the same code, while the DS is an entirely different game unto itself, and the Wii, PS2, and PSP version are also based on relatively similar code.
A significant feature has Joseph Gordon-Levitt reprising his role of Cobra Commander while the rest of the characters are done by voice actors.
Plot summary
Lua error in package.lua at line 80: module 'strict' not found. After the events of operation hiss, Duke and Scarlett travel to the Arctic and free Heavy Duty, Ripcord and Snake Eyes from the M.A.R.S Detention Center. Also, they fight the Baroness and bring her to the Pit. In Egypt, the Joes learn that Cobra is taking the Apep's Eye (Gem), and must defeat Firefly. In the jungle, the Joes discover that Cobra is making a pyramid-like (zigurat) building in the middle of the jungle. From there, the Joes must defeat James McCullen (who now takes the identity of Destro) at the rooftop of the pyramid building. Finally, they must defeat the Cobra Commander and Storm Shadow at North Magnetic Pole Volcano base.
Gameplay
Among the classes included for the various characters in The Rise of Cobra include Commando who do well at close range, Heavy Weapons who possess extraordinary shooting skills but do it best from a distance and Soldier who are a balance between the two .[3] The classic "Yo Joe!" battle cry is in the game, being used as an invulnerability power-up when the G.I. Joe character gains access to the Accelerator Armor, allowing them to be undamaged while attacking Cobra troops and vehicles.[4]
Agent Helix
Agent Helix | |
---|---|
G.I. Joe character | |
First appearance | 2009 |
Affiliation | G.I. Joe |
File name | Classified |
Birth place | Classified |
SN | Classified |
Rank | Corporal E-4 |
Primary MOS | Commando |
Secondary MOS | Covert Operations |
Series | G.I. Joe: A Real American Hero |
Agent Helix appears as a playable character in the video game, voiced by Nancy Truman. She was designed by Mayan Escalante, a character artist at Double Helix Games, as an un-lockable character in the video game. She then became an action figure in the 2009 edition of the toyline.
Agent Helix is a covert operations officer with advanced martial arts training and expert marksmanship. Her favorite weapons are dual 10mm Auto pistols. An Olympic-class gymnast, her distinctive "Whirlwind attack" is an overpowering combination of kicks and firepower.
Reception
The game received mixed to negative scores from a lot of websites. It achieved a Metacritic average of 42% on the Xbox 360, and 43% on the PS3.
IGN gave the main console version a 5.8 / 10,[5] criticizing the game's poor graphics and gameplay in general. IGN also gave the DS version a more positive 7.1 / 10.[6]
GamesMaster magazine in the UK was slightly more upbeat about the Xbox 360 incarnation, calling it "an enjoyable if throwaway action game that weighs in at a not so throwaway price."
IT Reviews complained that the game consisted of "repetitive bouts of blasting the same enemies, through the same terrain," and added "much of the time it feels as though you're only half playing the game."[7]
G4TV's X-Play gave the game a 1/5, saying, "G.I. Joe: The Rise of Cobra is the new gold standard for lazy and uninspired cash-in licensed games. It could perhaps be argued that the developers didn’t have much to work with given the source material, but that doesn’t help the unfortunate consumer who ends up stuck with this Junkyard Dog of a game in his collection." [8]
Gaming Nexus commented that "There's no reason to buy G.I. Joe as long as there is at least one other game on the store shelf." [9]
References
<templatestyles src="Reflist/styles.css" />
Cite error: Invalid <references>
tag; parameter "group" is allowed only.
<references />
, or <references group="..." />
External links
- Official website
- G.I. Joe: The Rise of Cobra at IGN
- Lua error in Module:WikidataCheck at line 28: attempt to index field 'wikibase' (a nil value). G.I. Joe: The Rise of Cobra at IMDb
- G.I. Joe: The Rise of Cobra at MobyGames
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 2.0 2.1 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- Pages with reference errors
- Articles using small message boxes
- Articles using Infobox character with multiple unlabeled fields
- 2009 video games
- Electronic Arts games
- G.I. Joe video games
- Ninja video games
- Nintendo DS games
- PlayStation 2 games
- PlayStation 3 games
- PlayStation Portable games
- Video game sequels
- Video games based on films
- Video games based on films directed by Stephen Sommers
- Video games developed in the United States
- Video games featuring female protagonists
- Wii games
- Xbox 360 games