Ryan Church (concept artist)
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Ryan Church | |
---|---|
Born | Long Beach, California, U.S. |
July 18, 1971
Education | B.S. Art Center College of Design |
Occupation | Concept designer, industrial designer |
Years active | 1998 - present |
Website | www.ryanchurch.com |
Ryan Church (born July 18, 1971 in Long Beach, California) is an American concept designer best known for his designs of vehicles, planets, and architectures as a concept design supervisor on George Lucas's Star Wars Episode II, Episode III, and of the tripods in Steven Spielberg's War of the Worlds.[1][2]
He worked on James Cameron's Avatar (2009) and is responsible for the updated design of the USS Enterprise in J. J. Abrams's Star Trek films.[2][3]
Church graduated with honors in Transportation Design with emphasis on Entertainment Design at Art Center College of Design in Pasadena, California.
Filmography
- Star Wars: Episode II - Attack of the Clones (2002) (concept design supervisor)
- Star Wars: Episode III - Revenge of the Sith (2005) (concept design supervisor)
- War of the Worlds (2005) (creature designer)
- Transformers (2007) (concept artist)
- Outlander (2008) (concept artist)
- Star Trek (2009) (concept designer)
- Transformers: Revenge of the Fallen (2009) (concept artist)
- Avatar (2009) (concept artist)
- Super 8 (2011) (concept artist)
- Transformers: Dark of the Moon (2011) (concept artist)
- John Carter (2012) (concept artist / visual effects art director)
- Zero Dark Thirty (2012) (concept designer)
- Star Trek Into Darkness (2013) (concept designer)
- Godzilla (2014) (concept artist)
- Cosmos: A Spacetime Odyssey (2014) (designer: Ship of the Imagination)
- Avengers: Age of Ultron (2015) (visual effects art director)
- Tomorrowland (2015) (concept artist)
- Star Wars: The Force Awakens (2015) (concept artist)
Video games
- The Lord of the Rings: The Battle for Middle-Earth II (2006) (cinematic painter)
- Command & Conquer 3: Tiberium Wars (2007) (concept artist)
- Command & Conquer: Red Alert (2008) (additional art)
- Dead Space (2008) (concept artist: art)
- Star Citizen (2015): Church creates concept art of spaceships for the upcoming PC game:[4]
- The Bengal Carrier
- The RSI Aurora[4]
- The RSI Constellation[5] and its deployable fighter[6]
- The Idris Frigate[7]
- The Retaliator Bomber[8]
- Ship interiors are designed so that spaces and elements are fully functional while fitting logically within the shape of the spacecraft and often have features appropriate to the scale of the ship, for example sleeping areas.[6][8]
References
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