Visual Molecular Dynamics

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Lua error in Module:Infobox at line 314: malformed pattern (missing ']'). Visual molecular dynamics (VMD) is a molecular modelling and visualization computer program.[1] VMD is primarily developed as a tool for viewing and analyzing the results of molecular dynamics simulations, but it also includes tools for working with volumetric data, sequence data, and arbitrary graphics objects. Molecular scenes can be exported to external rendering tools such as POV-Ray, RenderMan, Tachyon, VRML, and many others. Users can run their own Tcl and Python scripts within VMD as it includes embedded Tcl and Python interpreters. VMD runs on Unix, Apple MacOS X, and Microsoft Windows.[2] VMD is available to non-commercial users under a distribution-specific license which permits both use of the program and modification of its source code, at no charge.[3]

History

VMD has been developed under the aegis of principal investigator Klaus Schulten in the Theoretical and Computational Biophysics group at the Beckman Institute at the University of Illinois at Urbana–Champaign.[4][5] A precursor program, called VRChem, was developed in 1992 by Mike Krogh, William Humphrey, and Rick Kufrin. The initial version of VMD was written by William Humphrey, Andrew Dalke, Ken Hamer, Jon Leech, and James Phillips.[6] It was released in 1995.[6][7] The earliest versions of VMD were developed for Silicon Graphics workstations and could also run in the CAVE and communicate with a NAMD simulation.[1] VMD was further developed by A. Dalke, W. Humphrey, J. Ulrich in 1995-1996, followed by Sergei Izrailev and J. Stone during 1997-1998. In 1998, John Stone became the main VMD developer, porting VMD to many other Unix operating systems and completing the first full-featured OpenGL version.[8] The first version of VMD for the Microsoft Windows platform was released in 1999.[9] In 2001, Justin Gullingsrud, and Paul Grayson, and John Stone added support for haptic feedback devices and further developing the interface between VMD and NAMD for performing interactive molecular dynamics simulations.[10][11] In subsequent developments, Jordi Cohen, Gullingsrud, and Stone entirely rewrote the graphical user interfaces, added built-in support for display and processing of volumetric data,[12] and the use of OpenGL Shading Language.[13]

Interprocess communication

VMD can communicate with other programs via Tcl/Tk.[2]

See also

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2

External links

References

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